The Buyer, the Seller and the Goods |
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| Aim of the Game: To study interpersonal relationships Learning Objectives: • To experience relationships of power. • To discuss ways to maintain a balance in relationships of power. Structure: Groups of three Time: 15-30 minutes Materials: None Method: • Ask the Scouts to form groups of three and to assign each member of the group as either A, B or C. • Tell them that in the activity: - A will play the Buyers, - B will play the Sellers, - C will play the Goods (or Merchandise). • Instruct the Buyers not to buy the Goods and instead to find defects in them. • Instruct the Sellers to try to convince the Buyers to buy their Goods. • Instruct the Goods to keep silent and not to move unless told to do so by the Sellers and the Buyers. • After a few minutes, ask the players to switch roles and continue the role-play until everyone has experienced being the Buyer, Seller and the Goods. Evaluation: • What can you say about the activity? • How did you feel when you were the Buyer/Seller/the Goods? • Of the three, who do you think is the most powerful and why? • Who do you think is the least powerful and why? • What power does the merchandise have? • What could the Seller do to 'empower' the Goods? • In our everyday life situations, when do we feel like a Buyer, a Seller and Goods? • How do we deal with these feelings? |

© World
Organization of the
Scout Movement -
2008

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